Tuesday, March 4, 2014

Reading 3

   The article, “Where What’s Done Comes Undone (Is a Museum)”,written by
Ezra Shales, addresses the fact that museums don't allow touching, which makes
them less engaging than they might be.
    Ezra mentions that his first museum experience was in an apartment above
where he lived with his parents.  The neighbors owned and openly displayed
things they collected and liked.  He saw their dishes “as tools for eating, as
well as eye candy”.  He was allowed to hold a Talavera pitcher and Faenza
jug.  Because the pieces were accessible, the environment encouraged his
“appreciation of art”, and discouraged rigid “categorization”. 
    He focuses particularly on two pieces that he examined in that apartment,
a factory “second” from Grueby, and a nineteenth century brick.  Both were
examples of how, through touching, information was derived and questions
were prompted, which created another dialogue regarding flaws.  The flaws
addressed craftsmanship.
   Ezra emphasizes the importance of touch.  Touch brings about a full
experience with an object, as opposed to visual alone.  It brings up
observations and questions regarding the design, applications used,
stresses, imperfections, workmanship, and texture.  Other questions can
pertain to the objects’ place in history, intent, and the creator.  Some questions
have answers, and some do not. What he also points out is that through
touch, there is the risk of breakage, which he acknowledges as the
downfall of touch.  He gives an example of Mexican earthenware plates
that fell to the floor.
   Museums can’t obviously let you touch. The preserved items would
break down through handling. There is also the risk of breakage. What
he lived through was a rich and unusual experience, not at all the norm.
He can’t expect the policy to change.  I think the article is one of
reflection, observation, expression, and reminition.
   I may be critical of museums, but they do preserve the past that we
learn from.  Looking at things from the past is where new ideas are developed,
and inspiration is derived.  Sole visual examination may not be the ideal
way to experience pieces, but preservation of the past is the reason
museums don’t allow touching, and why they aren’t as engaging as they
might be. 

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